Medical and Hospital News  
TECH SPACE
iPhone triggers videogame gold rush

by Staff Writers
Montreal (AFP) Nov 7, 2010
The commercial tsunami unleashed by the iPhone has served as a launch pad for the videogame industry in Montreal, which hopes to seize on the success of Apple's smartphone.

Hundreds of participants in the two-day Montreal International Game Summit that opens Monday in Quebec's big city will be looking for ways to better milk the gaming market cow, in the face of Apple's golden example.

In barely a year and a half, the iPhone has seized 20 percent of the portable gaming market and five percent of the global videogame market, estimated at some 50 billion dollars a year.

In addition to standard cell phone functions, the iPhone has an embedded camera, a portable media player and full Internet capabilities. It also provides third-party applications through its App Store, including games, social networking and GPS navigation.

"The iPhone democratized access to games, made it easy and affordable for consumers," said Alex Thabet, CEO of interactive entertainment developer Ludia, a company based in Old Montreal.

"We're talking about some 300,000 applications today on the App Store. So it's an extremely competitive market that puts a lot of pressure on prices."

In the last quarter alone, Apple sold 14.1 million iPhones, up 91 percent from a year ago. And the California-based company has described its latest model, the iPhone 4, as its most successful product launch ever, with more than three million sold in the first three weeks after its debut.

With some 100 million iPhones and iPods, it's a huge market for videogames and in Montreal, seen as the videogaming capital of eastern North America, game creators are going all out to get an edge on this booming market.

Color, animation, likable characters, all weapons are on the table to seduce iPhone gamers.

"It's true that for iPhones, gaming is on a smaller scale. So you often have to exaggerate movements, making them more dynamic," said Gamerizon animator Huu Le Nguyen.

In the heart of Montreal, iPhone gaming is making the fortune of Gamerizon, a young startup company dedicating all the talents of its mostly 30-some game developers to Apple's smartphone.

The strategy has reaped rewards: over five million downloads and exceptional returns revolutionizing the sector.

"They are very short games and because you can create them quickly, with a three- to four-month maximum development cycle, allows smaller developers to compete against their bigger rivals," explained Gamerizon chief executive Alex Sakiz."

"This is what we learned six months ago and it's what we've been doing ever since."

The move plays right into the hands of Yann Lee, a compulsive 36-year-old gamer. He already has some 50 car racing and other games on his iPhone, and the number keeps rising week by week.

Apple takes a 30 percent commission for each game sold. It's a big margin but far from slowing game developers' digital gold rush, amid an seemingly limitless market.

"Often, when you're waiting for someone at a restaurant or you're waiting for a plane, you get a little bored. It's very practical when you have nothing to do, it's something to pass the time," said Lee.

"What's nice is that you can try them out and it's not expensive... a dollar for most apps. If you don't really like the game, you can always tell yourself it's just a dollar after all."



Share This Article With Planet Earth
del.icio.usdel.icio.us DiggDigg RedditReddit
YahooMyWebYahooMyWeb GoogleGoogle FacebookFacebook



Related Links
Space Technology News - Applications and Research



Memory Foam Mattress Review
Newsletters :: SpaceDaily :: SpaceWar :: TerraDaily :: Energy Daily
XML Feeds :: Space News :: Earth News :: War News :: Solar Energy News


TECH SPACE
From Touchpad To Thought-Pad
Washington DC (SPX) Nov 05, 2010
Move over, touchpad screens: New research funded in part by the National Institutes of Health shows that it is possible to manipulate complex visual images on a computer screen using only the mind. The study, published in Nature, found that when research subjects had their brains connected to a computer displaying two merged images, they could force the computer to display one of the image ... read more







TECH SPACE
Storm deaths, cholera heap more misery on Haiti

A catalogue of deadly disasters in Indonesia

UN warns of aid shortfall for Pakistan flood victims

UN raises winter funds alarm in flood-hit Pakistan

TECH SPACE
Lockheed Martin Delivers Key GPS III Test Hardware Ahead of Schedule

Few Americans using location-based services: Pew study

GPS maker Garmin hanging up on smartphones

Savi Challenges You To Imagine The Best Wireless Applications

TECH SPACE
Brain Trumps Hand In Stone Age Tool Study

Oldest Ground-Edge Implement Discovered In Northern Australia

New Statistical Model Moves Human Evolution Back Three Million Years

Stone Age Humans Needed Bigger Brains For Better Tool Design

TECH SPACE
Japan 'Cove' town should try ecotourism: dolphin activist

Climate change threatens grizzlies

Researchers Could Use Plant Light Switch To Control Cells

Earth's First Great Predator Wasn't

TECH SPACE
Sweet Discovery Raises Hope For Treating Deadly Fast-Acting Viruses

Brazil's Lula to visit Mozambican anti-retroviral plant

Tiny variants in protein are key to natural HIV resistance

Haiti cholera death toll spikes by 105: official

TECH SPACE
Chinese artist Ai Weiwei blasts 'inhuman' Communist regime

Police stop China environmentalist from seeking retrial

China warns Western envoys off Nobel ceremony: diplomats

Disney's Shanghai theme park takes step forward

TECH SPACE
China says ship, crew hijacked off Somalia in June rescued

Pirates claim nine million dollar ransom for S.Korean tanker

Latin America and money laundering

Somalia pirates take South Korean trawler

TECH SPACE
China rating house downgrades US credit rating

Hong Kong sets commercial property record

China orders banks to boost reserves

China to ask some banks to raise reserve ratio: report


The content herein, unless otherwise known to be public domain, are Copyright 1995-2010 - SpaceDaily. AFP and UPI Wire Stories are copyright Agence France-Presse and United Press International. ESA Portal Reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. Advertising does not imply endorsement,agreement or approval of any opinions, statements or information provided by SpaceDaily on any Web page published or hosted by SpaceDaily. Privacy Statement